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Spooky Sid Game

My Major Project for my uni course at AIE that I worked on in a group.
The members of this group were
Mathew Palumbo - Lead Designer
Jak Revai - Lead Programmer
Ben Thompson - Programmer
Jaiden Clark (me) - Lead Artist
Mark Harrison - Artist
Chad Hedland - Artist

I was the environment and UI artist and I also did the first iteration of the civilian model as well as some of the effects and custom shaders and most of the props.

Title Menu

Title Menu

A panel from the opening cutscene

A panel from the opening cutscene

In Game Screenshot

In Game Screenshot

In Game Screenshot

In Game Screenshot

In Game Screenshot

In Game Screenshot

Bread Shelf Model

Lobster Model

Candle Model

Environment/Level block out

Environment/Level block out

Final Environment/Level - Birds Eye View

Final Environment/Level - Birds Eye View