Website powered by

Cryostasis Chamber Environment

I wanted to recreate a cryostasis chamber from Evangelion for an assessment in my Game Art and Animation course.
Models created in Maya, textured in Photoshop and Quixel and put together in Unity. Made use of Ambient Occlusion, Bump maps as well as missive properties and a smoke particle effect I created.

Final Shot in Game Engine

Final Shot in Game Engine

sketchfab

Concept - block-out draw over

Concept - block-out draw over

Wireframes

Wireframes

Models being placed in Unity

Models being placed in Unity

Models being placed in Unity

Models being placed in Unity

Final Shot in Game Engine

Final Shot in Game Engine

Final Shot in Game Engine

Final Shot in Game Engine